AI Insights · Timothy · April 2023
Top 5 Anime Games in Slovakia in Q1 2023: Performance Overview
Discover the performance trends of the top 5 anime games in Slovakia during Q1 2023, based on data from Sensor Tower.
The first quarter of 2023 saw varied performance trends among the top anime games in Slovakia. Below, we delve into the weekly downloads, revenue, and active users for these popular titles.
DRAGON BALL LEGENDS experienced notable fluctuations in its weekly revenue, starting strong with around $580 in early January and experiencing a dip to about $90 by late January. The revenue peaked again at approximately $450 in mid-March before settling at $146 by the end of the quarter. Weekly downloads showed a downward trend from 203 in late December to 67 in late March. The active user base remained relatively stable, fluctuating between 530 and 740 users throughout the quarter.
DRAGON BALL Z DOKKAN BATTLE saw a decreasing trend in weekly revenue, starting at $575 in late December and dropping to $47 by the end of March. Downloads showed a significant spike mid-March with 220 downloads, before decreasing to 23 by the end of the quarter. Active user numbers showed a gradual increase, peaking at 225 in mid-March before slightly decreasing to 180 by the end of March.
NARUTO X BORUTO NINJA VOLTAGE maintained a relatively steady weekly revenue, with a notable peak at $471 in mid-March. Downloads remained stable, fluctuating between 37 and 68 throughout the quarter. Active users also showed consistency, ranging from 168 to 231 over the three months.
ONE PIECE Bounty Rush had a peak in weekly revenue of $278 in mid-January, followed by a gradual decline to $79 by the end of March. Downloads saw a peak of 117 in late January and then stabilized around 33-45 towards the end of the quarter. Active users peaked at 202 in late January and then fluctuated between 107 and 172 for the rest of the quarter.
Yu-Gi-Oh! Master Duel had minimal revenue for most weeks, except for a spike to $135 in mid-March. Downloads remained relatively stable, ranging from 15 to 40 throughout the quarter. Active users showed consistent numbers between 110 and 138 over the three months.
The data provided by Sensor Tower highlights the dynamic nature of these games' performance in Slovakia. For more detailed insights, visit Sensor Tower's platform.